programing game 2D 3D VJ publishing experimental projects in visual art and coding home page
project tag: experimental

virtual production with Unreal Engine

Using Unreal Engine for virtual production with AIE Film School. (Link: https://aiefilmschool.edu.au/ )
My responsibilities were installation the Unreal Engine, setup the nDisplay connections between PCs and virtual reality detectors, optimize levels for Lumen and Nanite and shaders, develop sequencers for cinematics, upgrade the applications and also supervise the engine`s workflow, on stage.

using:
Unreal Engine - Visual Studio - VIVE - VRPN - XR

project tag: experimental VJ

Digital Art - VJ Performance

VJ is the person who is responsible for the creation or manipulation of imagery in real-time through technological mediation and for an audience, in synchronization to music. I used Resolume Avenue with AKAI APC 40 as main MIDI controller for these projects. Also I design and render fractal based video footage for this work .

.. well, what I try to do in my VJ work, is same style that Hendrix brought to each live performance of his tracks. I mean "improvisation of, real time visual digital art works, as frame based performance, for the audience". This is my style and signature, on my VJ experience journey.



project tag: programing 3D experimental

Web 3D application

This application forms number of 2D shapes (like circle, star), out of 10 3d cube in space.
During play time, elements have self-rotations, and after a while, all elements move to different coordinations to form a different shape. The program, repeat the cycle for all 5 different 2d shapes.

using:
HTML5 - JavaScript - three.js

project tag: experimental 3D

title: no title
3D design experience with Bryce
original size: 777 * 466 px
using: Bryce

Details:

project tag: experimental 3D

title: Tristina behavior
3D design experience
original size: 1024 * 684 px
using: Poser - Bryce - Ulead Photoimpact - Adobe Photoshop

Details: